JOHN CARTER - 2012 [DISNEY]
VFX TEXTURE ARTIST: CITY ASSETS - CINESITE
SOFTWARE: BODY PAINT, MARI, MAYA, MUDBOX, PHOTOSHOP
JOHN CARTER TRAILER SHOTS
HELIUM MAJOR AND HELIUM MINOR
THARK RUINS AND HABOUR WALL
HUGO - 2011
VFX TEXTURE ARTIST: CITY ASSETS - PIXOMONDO
SOFTWARE: MARI, MAYA, PHOTOSHOP
HUGO TRAILER SHOT
WORLD WAR Z - 2013
VFX TEXTURE ARTIST: ASSETS - CINESITE
SOFTWARE: MARI, MAYA, MUDBOX, PHOTOSHOP
DRIVER: SAN FRANCISCO - 2011 [UBISOFT REFLECTIONS]
CONTRACT 3D ARTIST: MODELLING AND TEXTURING
ATTRACTIVE GAMES DEV. LTD
SOFTWARE: 3D STUDIO MAX
PORTFOLIO SPECIFIC RENDERS.
A SMALL SELECTION OF THE 100 PLUS BUILDINGS I MODELLED AND TEXTURED FOR UBISOFT'S
FORTHCOMING AAA TITLE. TEXTURES WERE APPLIED FROM AN EXISTING TEXTURE LIBRARY TO COMPLY
WITH THE GAME'S RESOURCES. BUILDINGS AND INSTANCES WERE MODELLED TO SPECIFIC LEVEL
BUDGETS AND LOD. ASSET POLY COUNT BETWEEN 22 - 100 PER MODEL - EXCLUDING INSTANCES.
[ARTWORK COPYRIGHT OF RESPECTIVES STUDIOS AND PUBLISHERS, USED WITH PERMISSION.]